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You’ve got one button that dishes out a single identical combo, and a triangle button that launches shuriken and kunai projectiles at your enemies. Missions see you dropping into bite-sized dungeons with small pockets of 3-7 enemies popping up in certain parts of the map, along with the occasional beefy mini-boss. While Neptunia X Senran Kagura: Ninja Wars doesn’t have the same varied and bombastic combat of proper Senran Kagura games, it’s still the most fun and polished feeling Neptunia game I’ve ever played. I’m not just referring to the lack of Senran Kagura characters in the story, though – this game is primarily developed by the team behind the Neptunia series, and as much as I love those games for their charm and aesthetic, their action combat has consistently been pretty messy and clunky for a while now. Now, despite getting equal billing on the logo and cover art, Neptunia x Senran Kagura: Ninja Wars is much more of a Neptunia game than a Senran Kagura game.
#SENRAN KAGURA MOBILE FULL#
The brief story mode is at least full of genuinely gut-punching jokes, and with practically zero focus on fanservice-y CG scenes or lewd double entendres, it’s also a breath of fresh air to see the Senran Kagura characters have some extra attention placed on their personalities and wacky senses of humor. The fact that only three non-playable Neptunia characters make story appearances and nobody from the Senran Kagura side other than the 4 playable heroines appear is insanely disappointing. A handful of cute references are made to other games from the Senran Kagura publisher Marvelous, like a brief Sakuna: Of Rice and Ruin gag – but the game overall spends far more time developing and progressing the ho-hum crew of original Steeme Legion characters and their dastardly plans. With just a 7-hour runtime, though, it feels like we barely get an opportunity to explore the full potential of this once-in-a-lifetime crossover. It’s a delight to see all of these characters interacting and crossing over, and it’s especially heartwarming to see the Senran Kagura crew return after that franchise has been dormant for so many years.

We only get a brief taste of this clan feud, though, as the two tribes are quickly forced to work together when a mysterious army called the Steeme Legion invade and threaten to destroy Gamindustri – thinly veiled commentary that is about 15 years late. Interestingly enough, though, it isn’t fourth-wall-shattering protagonist Neptune who has the amnesia this time – the game acts as if this world is where these characters have always lived and belonged, deadlocked in a ninja war between the Heartland ninjas (our Neptunia heroes) and the Marveland crew (our Senran Kagura characters).
#SENRAN KAGURA MOBILE SERIES#
Senran Kagura has rarely dabbled in alternate-universe spinoff scenarios, but this is business as usual for Neptunia, wherein the last three major entries in the series have been amnesia-fueled isekai adventures into new worlds. Neptunia x Senran Kagura: Ninja Wars is set in the new alternate world of Gamindustri – a continent shaped like a shuriken where characters from both game series live as deadly ninja defenders. And while the reality of this crossover between anime game giants ends up being a little underdeveloped, it’s still an absolute blast. This is my Sora in Smash Bros moment, make no mistake. Both series are from completely different developers and publishers, so when the seemingly impossible idea of a crossover between the two manifested, I lost my dang mind. For years, both series have been massive guilty pleasures – delivering delightful characters and simple-yet-addictive gameplay in packages sprinkled with embarrassing anime fanservice and eye-rolling humor. I’m a fan of two tremendously niche Japanese action-RPG game series – the first being Hyperdimension Neptunia, and the second being Senran Kagura.
